The most advanced CWL ranking system in the realm
Our Town Hall Difference Multiplier encourages brave warriors to attack stronger opponents and discourages the "attack low for easy stars" strategy.
Using log₇(wars participated), we reward loyal clan members who show up for battle while still giving chances to warriors who miss an occasional war.
Stars win wars, but destruction matters too. No more rage over 99% one-star attacks - our algorithm recognizes both victory and devastation.
How our war algorithm conquers unfairness
Each attack receives a combat score based on stars earned (75% weight) and destruction dealt (25% weight), then amplified or reduced by the Town Hall difference multiplier - rewarding brave attacks on stronger bases.
Average battle scores are multiplied by log₇(wars participated) to reward consistent clan loyalty without completely banishing warriors who miss some battles due to real-life obligations.
Each missed attack results in a brutal -100 point penalty, making participation crucial for bonus eligibility while still allowing redemption from a single missed attack with exceptional performance.
Mathematics that brings justice to the battlefield
⚔️ Attack Score =
[(Stars ÷ 3) × 0.75 + (Destruction% × 0.25)] × TH_Multiplier + 100
🏆 Final Warrior Score =
(Average Attack Score) × log₇(Wars Participated) - (Missed Attacks × 100)